SRB2 Generations: Greenflower/Technohill Demo (2025)

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The first two main campaign stages for SRB2 are now modernized!

...well, more like modern stages with SRB2 themes.

SRB2 Generations: Greenflower/Technohill Demo (1)


SRB2 Generations: Greenflower/Technohill Demo (2)


SRB2 Generations: Greenflower/Technohill Demo (3)


SRB2 Generations: Greenflower/Technohill Demo (4)



Intended to be played with Modern Sonic v5

A short, two level demo for the SRB2 Generations level pack--see the full mod's progress here!

Plays well with speed-based characters and momentum mods.


Both levels are being remade and wouldn't be part of the full release version.

CREDITS:

Hint Thing/Lua - SRB2006
Dash Ring over Nights Bumper - bypigs2
Ready Lua & Sprites (Or do i call them graphics????) - Platinum Entertainment (dev group) and Platinum Online (server division)
help in lua - KirbAnniv
Logo (Base) - RalphJeremy65
Characterswapper - Tatsuru
underwater.lua - MariSoni
takis.lmp - luigibudd
Triangle Wipe Transition Effect - Ashi, here

White World Music Loop - Othius (From ULDC Spring '20)
Music Loops - M1STQ

maps by me :)

  • SRB2 Generations: Greenflower/Technohill Demo (5)

Reactions:

klasky, Water_Scout, luigi budd and 6 others
Author
smoklyre
Downloads
10,432
Views
13,349
Extension type
pk3
File size
11.5 MB
MD5 Hash
c1286e060fed4b6233350a5409009d04
First release
Last update
Rating
4.48 star(s)21 ratings

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Latest updates

  1. oh my god i forgot some spots god damn ughghhghg

    aw man

  2. patch: should be beatable by all characters literally just because of springs (and one gas jet)

    whuahwhugbbgugbtbf this shouldve been here from the start but ugh im lazy sorry guys

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Latest reviews

  • Saas321
  • 5.00 star(s)
  • Aug 3, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

Can't wait to see the map finished, i replayed the 2 stages like 5-6 times, but after like 30 min playing with Modern Sonic i started to feel dizzy (but it's not problem of the map, of course)

  • BlueBlurFans
  • 5.00 star(s)
  • Jun 28, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

Its great,I always love generations/unleashed (modern sonic) level design,its focused on going fast and reaction time more than platforming(I dont really enjoy platforming games tbh) so seeing a mod for srb2 that inspired by it is like a dream come true,I do wish for more stage mods that inspired from generation/unleashed level design

Upvote2

  • SpeedFreak
  • 4.00 star(s)
  • Jun 26, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

We need more open levels like this. We need more levels that give you more room to move around and aren't really cramped like the vanilla levels. Really good stuff. :)

Upvote1

  • yuyuyuyu
  • 3.00 star(s)
  • Jun 11, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

I must say, it's good. However, there's a noticeable lack of gameplay beyond boosting in large halls some of the time. There are a couple of good skips here and there though, but I suggest adding additional challenges around Modern Sonic's moveset.

smoklyre

thanks for the review, and yeah i was really more focused on "I NEED TO GO FAST." thoughts during the development of both stages here in the demo, im giving more platforming on the new versions though so yeah

Upvote0

  • Jammin'
  • 4.00 star(s)
  • Jun 10, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

Very fun and similar to Generations levels,
but my feedback for the new versions of the levels (if it's even applicable) is that there should be less boost pads, and more clear branching paths.
I'm not even too sure if there are really any branching paths other than the hoops at the beginning of GFZ.

smoklyre

thanks for the review, and the new versions of the levels have more branching paths actually, but for GFZ-specific i'm keeping it low in amount since first level and all, THZ and so on will have a lot of it--at least I'll try my best to add a lot?

Upvote0

  • Dat Hedgehog Boi
  • 3.00 star(s)
  • Jun 9, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

The level design is pretty decent overall. I like blasting through the stages after getting a feel for the level design but Greenflower 2 is abit too linear for my taste and the level pack overall lacks alot of engaging platforming. There’s also a few sections where you need to make sharp turns and they really don’t work very well with modern sonic’s automatic turning. These segments might benefit from modern’s upcoming v6 update.The visuals in the second half of techno hill 2 are pretty cool but they absolutely tear the performance apart. I’d suggest optimizing the stages better in the future or atleast place a disclaimer that recommends open gl because is borderline unplayable on software mode especially in techno hill 2.
Lastly I’ve noticed that the hint rings from the hub world straight up don’t work? Maybe I’m missing something but I’m pretty sure that even with no other addons on they just don’t activate

Upvote2

  • legomiku
  • 5.00 star(s)
  • Jun 7, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

I lost my mind when I saw the Mega Man X "Ready" prompt

Upvote0

  • metalharbor
  • 5.00 star(s)
  • Jun 5, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

Nicely done and really polished work!

> "Both levels are being remade and wouldn't be part of the full release version."

It doesn't seem like the levels need to be re-done again but I look forward to what you eventually end up with

Upvote0

  • GS_HD
  • 5.00 star(s)
  • Jun 4, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

So cool, I was hoping the music would be remixes of the existing music instead of just the same Act 2music, can't wait to see the rest of the zones.

Upvote0

  • LimoLimon
  • 4.00 star(s)
  • Jun 4, 2024
  • Version: GFZ-THZ DEMO (v1.1 patch patch)

It's very good! I remember having a lot of fun playing this some time ago, when you remake the levels, just don't make it so linear, please..

smoklyre

yeah i know thats one of the faults lol, putting a lot of twists and platforming (even if im bad at making platforming ah man,) on the new versions of both levels though so hopefully it wont be so linear

thanks for the review limo!!!!!!!!!!!!!1

Upvote0

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SRB2 Generations: Greenflower/Technohill Demo (2025)

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